OfficialFairyTailRPG
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Weclome to the OfficialFairyTailRPG! Where you can create your own Fairy Tail story (fanfic) and character! Have Fun!!
 
HomeGalleryLatest imagesSearchRegisterLog in

 

 Weapons Evolution

Go down 
2 posters
AuthorMessage
Akira
Novice Mage
Novice Mage
Akira


Zodiac : Pisces Posts : 13
Join date : 2010-11-26
Age : 29

Character sheet
Power Description:

Weapons Evolution Empty
PostSubject: Weapons Evolution   Weapons Evolution EmptySat Dec 04, 2010 7:24 pm

Name of Magic: Weapons Evolution

Magic description:Akira's magic is takeover magic where Akira can take over a any item there is but the twist about this magic is that Akira does not actually "takeover" an item as in absorb it completely. What Akira needs to do in order to use this magic is to grab hold or at least touch the item that he wants to transform into. When Akira absorbs the particular item Akira will know everything about that item. He will know what the item is, how it was made, if it had some secrets or abilities kept inside it, who made it, how it can be used to fight, and nearly all the information you want to know about that one item. Akira can also turn his body part (usually an arm) into the opponents weapon and use it against them as long as he has touched it. When Akira uses an opponents weapon he will be a master at using the weapon. When Akiras weapons gets broken it does not really harm Akira himself for Akira does not feel the pain from his weapons when he transforms into them. Akira even though usually only transforming parts of his body into a weapon and can in fact to his entire body into a weapon and with the help from another person he can act like their weapon. It does not matter if the other person does not know how to use Akiras transformed weapon for Akira will guide them all the way so the person using Akira will only need to hold onto him and Akira can take care of the rest.

Name: Samurais Katana (sword)
Rank: D
Range: Close range
type: Offense
description: A simple and basic spell where Akira can turn either both his hands or legs into a strong and hardened katana that's capable of cutting metal. Like for all weapon he can quickly change where he wants the sword to be e.x. if he had both swords in his hands then he can quickly get the sword out of his hands and put it to any other part of the body (mainly the leg) in less than a second. Same rule applies with every other weapon he transforms into.

Name: Gunmans Desert eagle (Gun)
Rank: D
Range:Far-range (25m/s maximum range at 250 meters)
type: Offense
description: With this spell Akira turns both his hands into a IMI desert eagle that is capable of firing normal bullets rapidly to no end with no magic put into them while traveling at 25m/s with its maximum range being 250 meters making the bullets last for 10 seconds exactly.

Name: Workers Chainsaw (chainsaw)
Rank: D
Range: close Range
type: Offense
description: Akira transforms either one of his arms or legs into a chainsaw that's motion goes three times the speed of a regular powered chainsaw and goes according to Akiras will. It is Akiras decision on weather he wants to activate the chainsaw or not. If Akira were to transform his leg into the chainsaw and puts the chainsaw into the ground then he would be able too travel at a speed of 25m/s while in motion.

Name: Reapers scythe (scythe)
Rank: D
Range: Close range
Class: Offense
Effect: Akira utilizes scythe shaped blades through his nails and his wrists capable of cutting through metal or leaving huge long lasting scars against people making his hands look like scythe bladed claws. With the scythe on his wrist it is 40cm long so it's somewhat sword like.

Name: Knights Armor (armor)
Rank:C
Range: Close Range
type: Supplementary
description: A spell where Akira transforms parts of his body into a knights armor where his defensive stats will increase making sure it doesn't get hurt with any spell C or D rank but usually Akira does a full transformation with this spell usually using it to hide or protect a person he is looking after. Because it is not so good in Akira usually gives it any weapon to go with it.

Name: Victims Chains (chains)
Rank:C
Range: Long range 15 meters
type: Supplementary
description: Usually most of Akiras weapons are usually connected to him e.x. Samurais Katana, Reapers scythe ect. but this spell connects weapons to chains letting it go for a far range of 15 meters. Though these chains can only be connected through weapons only and not armor.

Name: Natures body (anything Akira touches)
Rank: C
Range:Close range/far range
type: Supplementary
Description: By touching anything around him Akira can turn himself into that that particular solid or none-solid object, e.x. if Akira were to be in water he can change his body into water and it would have the same affect as Juvia's water hybrid form or her water body. This can also go for earth element or anything else thats non-solid e.x. fire or water, maybe even air.

Name: Blacksmiths Hammer (hammer)
Rank: B
type: Offense
description: This spell takes both of Akiras hands to perform at full strength, it combines both his hands and turns them into a huge hammer weighing around 10000KG. Akira can control the size of the hammer making it small or huge depending on his will and to him the hammer feels more like a feather rather than weighing 10000KG for Akira does not feel the weight of his own weapons. If Akira wanted to then he may choose to only transform one hand only making it weigh 5000KG, but it is possible for him to make both hands into hammers weighing the same amount.

Name: Red Coats Cannon (Cannon)
Rank: B
Range: Long range 30 meters
type: Offense
description: In this spell Akira turns both his arms into powerful giant cannons where it charges Akiras magic and after a countdown fires a huge ball of energy at his opponent from both his cannons which explodes when it reaches the target and leaves nothing but a vision of smoke. The maximum length of this cannon is 30 meters while traveling at 150MPH giving it a radius of 20M but only with both arms, if only turned one arm then the maximum length and radius will go down by half. The extent of the blast is so powerful that the resulting recoil, is enough to blow Akira five meters back.

Name: All Mans Armory (any weapon)
Rank: A
Range: Close range 5 meters
type: Supplementary
description: This spell is one of Akiras ultimate techniques and in truth Akira never used it before. It was only used by White Tear or by him when he was unconscious. This spell goes against Akiras will and has a mind of its own. It automatically summons one of his spell/weapon and will attack anything or anyone in a range of 5 meters from him be it friend or foe. It will not move by itself for the only thing needed to activate it is for someone or a spell to be in five meter range from Akira. It will protect Akira from any spells by summoning all the weapons in one place and takes the hit for Akira therefor making him nearly impossible to touch when in this mode unless if the spell were to be a non-solid attack e.x fire or air.It will attack and defend for Akira in any situation, even if he is unconscious and he doesn't even realize he has activated the spell.Just because Akira has never used it before does not mean that he does not know how to use it but Akira chooses not too for it would be quite deadly to both his opponents and his allies if White Tear were to go crazy with this spell.
Back to top Go down
Akane Chizuko
Admin Assistant
 Admin Assistant
Akane Chizuko


Zodiac : Pisces Posts : 63
Join date : 2010-11-18
Age : 28
Location : canada

Character sheet
Power Description:

Weapons Evolution Empty
PostSubject:    Weapons Evolution EmptyThu Dec 16, 2010 9:35 pm

Wow its way much longer than my 3 spells! affraid
Back to top Go down
 
Weapons Evolution
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
OfficialFairyTailRPG :: BEFORE THE GAME! (INTRODUCING PLACE) && nєwcomєrs must comє hєrє :: Step 4 (OPTIONAL)-
Jump to: